Building Resilience to Extremism in Gaming: Identifying and Addressing Toxicity in Gaming Culture

Published by Radicalisation Awareness Network (RAN) Policy Support


EXTREMISM AND GAMING

Video gaming has evolved into a global phenomenon, shaping culture, entertainment, and social interaction. As millions of individuals immerse themselves in digital worlds, it becomes paramount to understand the complex interplay of factors within gaming culture. By examining the toxic undercurrents within some gaming cultures and their potential implications for radicalisation, this paper aims to equip EU Member States with insights and strategies to foster resilient and inclusive gaming communities.


Dr Jessica White

Acting Director of Terrorism and Conflict Studies

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Claudia Wallner

Research Fellow

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Petra Regeni

Research Analyst and Project Officer

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